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The ShakeOut Games
There are 24 Characters involved in The ShakeOut Games, the third book of the FLASHTrilogy. I first conceived of this project in 2007, and now, here I am, SteppingBack from the ControlChair so Writer can do his thing.
FLASH is America’s first Self Awareness Theme Park, located in Issaquah, Washington State. There are VR and AR InnerTrek Adventures, Museum Interactive Tours, Arcade Games, and customized PersonalTrekking. The year is 2016, and Protagonist Carl Ramirez is LevellingUp his StoryMapping Guide Training. His many hours UnHooking Attachment using heavy iron visuals have honed MuscleOrganizatioon (MO) that allows him to PortalHold flickers at a time. Portals to the OtherSide of Limitation are covered up and masked in various ways. To hold them open, allowing TrappedSpirt Release, the Holder withstands mild to Xtreme AttachmentStorms.
Bixby, the TechWiz, is Data crazy. “Guys,” he implores daily on various Posting Platforms, “I need your DDs!” His algorithms absorb every detail he can get, but after a while, fresh DDs are hard to come by. It isn’t that the FLASHStaff is lazy, but DDMining, InnerRealm Deep Dives, requires resilience and stamina.
DJ Lazar composes customized TrekScores for team members, based on vibrational frequency and somatic fluctuations experienced on their DeepDives, while Linwe blends situational backdrop visuals, and Ches…
